Timestamps:

00:00 - Intro 00:37 - First Look 01:29 - Technical Look 04:00 - Web UI Thinking Changes 05:04 - Browser OS Test 10:47 - Static Subway Scene Test 14:03

  • Subway Scene Zombie FPS Test 16:05 - Jerry’s Apartment Test 18:44 - Claude Code C++ Skate Game Test 20:46 - Drum Kit Simulation Test 23:39 - Python

3D FPS Game Test 24:41 - Multimodal Book Website Test 28:51 - C++ Result Improvement Test 30:11 - Multimodal Wireframe Site Test 32:27 - Results

Overview 35:36 - Closing Thoughts

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In this video, we take a hands-on look at Claude Opus 4.7, testing its performance across a wide range of real-world tasks to see whether it represents a meaningful step forward.

We begin with a technical overview and a look at changes to the web UI thinking modes, then move into a series of practical tests. These include

browser-based workflows, scene generation, simulation tasks, C++ and Python game development, multimodal website creation, and iterative result

improvements.