Before it was very easy to always say, well, I will never be able to do this because insert skill issue. We're realizing that even if you have the

skills at your fingertips, the thing that matters is agency. I don't think agency is very evenly distributed in the world. >> Do you have a piece of

advice for someone that wants to develop this within themselves? >> I tell this to myself. Could you

drive notion like it's stolen? One day you wake up and you realize the world is made up by people no smarter than you. It just really awakens you to

the idea that you can just change things. If you think about your job a couple years ago, what's most changed? >> The first 10% of every project are

now free. It takes almost no effort to now build the first version of a startup. >> Taste comes up a

lot now. >> Taste actually means you're able to run a virtual machine in your head where given an idea, you can predict for a certain inroup whether

they're going to like it or not. You just have to do reps. It's almost like training a model. >> What do you think matters to building a successful

product? >> All the great products have something tiny that is a superpower. one tiny core that is so

exceptionally good. One of the biggest pitfalls is if you get into the loop of if I just add one more thing to the product, it will be finally great.

That never works. >> Give this hot take on universal basic income. >> We already have universal basic income. It's called knowledge work. Today my

guest is Max Shying. Max is a hard person to describe. He was a product manager at Google. He ran the

design team at Heroku. He was a design leader and an engineer at GitHub under Natt Freriedman. He's also a two-time founder and is now head of product

at Notion. He is one of the most successful AI forward product leaders out there and as you'll soon see, one of the deepest thinkers on how AI impacts

how we build and how we use software. Before we get into it, don't forget to check out

lennisproass.com for an insane set of deals available exclusively to Lenny's newsletter subscribers. With that, I bring you Max Shing. Max, welcome to

the podcast. >> Thank you for having me. >> I am so excited to have you here. I feel like there's this quote I think about when I think about you uh

and you being on this podcast. It comes from the Bible. And just paraphrasing, the quote is, "I was

made for such a time as this." I feel like there's this all this talk about roles merging, designers becoming PMs, engineers, everyone's the same. The

ven diagrams collapsing. You've been that for a long time. It's like hard to even describe what you are and what you've done. You've done all the

things. So, I feel like you have such a unique insight into where things are heading. I want to start

with just kind of this broad question. What have you seen about where things are going for product teams, for product building, as AI becomes more

powerful, as we integrate it more into our workflows? And I ask you this because I've heard from so many people at Notion that you are the reason that

designers are shipping code, PMs are shipping code. You're not just living in the future, you're like

pushing the whole team and company to live in the future. And so, so coming back to the question just like what are you seeing about where things are

going? What will change? What will people realize in the next few months, years that you're already seeing? >> Well, first of all, when you said a

quote from the Bible, I was I was very curious where this was going to >> It's the first time I've

coded the Bible on this podcast. I think I wouldn't take credit for the designers at notion and PMs at notion now code. I think that would have

probably happened anyways. But I can tell you the origin story of it which is when I joined notion we were building a lot of chat interfaces and we

were designing the chat interfaces in Figma and my there's this great talk by Brett Victor uh stop drawing

dead fish which essentially is I I mean the static image of a chat is basically the dead fish here. uh you have to feel the AI to some degree. And so,

uh, two designers, myself, just put together the worst possible playground you could think of a small codebase that is very LLM friendly, used the

tools that LLMs are very good at using. And then we moved all of our prototyping for the specifically

the chat interfaces to that. And just to understand this playground concept, uh, essentially this is an idea of people work within this separate kind

of area with AI tools versus like their whole notion code base making it really easy to get started and try stuff. >> Yes. And that was the first

version. It sort of aligned with model capabilities at the time. We don't always use maybe at notion

sort of the main codebase is not always the most agent uh friendly because uh iterations and a decade of of patterns. And so we optimized for okay how

can we make this the least scary and most oneshotable so that people would just have to overcome this sort of oh I the fear of the terminal but then

it just becomes chatting and uh we recreated a bunch of the patterns and UIs that exist in that

playground now the good news is that's just to get people on the treadmill because as model capabilities get better now we have the same designers

npms also just contributing to the production codebase to a lesser degree of course, but like you can see where the trend is headed as model

capabilities get better. The the amount of work that you can do is uh obviously going to increase exponentially.

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enterprise ready today. Maybe give us a sense of where things are today like how much are designers shipping stuff PMs and then just what do you see

about where things might be heading seeing all this actually happening in at a company like notion? I I feel so uncomfortable predicting the future in

terms of where things are heading because well predicting exponentials is really hard. But I'll take

the stab at it is very useful for designers to move from manipulating Figma documents into code. That has always been useful. I've always been camp

designers should code. uh at a in a previous life I I led design and product at GitHub and GitHub designers before LLMs contributed to GitHub I think

in the top contributors to GitHub itself like 10% were designers right now processes are sort of

breaking uh one is we have designers who now mostly code and prototype in code and then they are asked by other teams uh in marketing and so on to

reverse engineer that in Figma because they use that to create assets for videos and so on and so obviously that is kind of silly right that seems

like busy work on the pushing to production I think it's a spectrum obviously small changes styling tweaks

and so on it's a given that you can just do that now I do have a general sort of maybe issue with vibe coding uh in the sense of I I don't feel like

the quality of software has increased all that much in the last 12 months I think the maybe the amount of software has, but it's very hard to find

software that is reliable. And so the way we see it is it's not so much about pushing to production and

having designers deploy. It's about them thinking and designing in the medium that will actually end up being the real thing once engineering takes it

over. >> There's all this talk about designers should be shipping code, PM should be shipping code. And then there's the flip side of because

engineers can move so fast. There's so much more happening. Things are moving all the time, designers and

PMs are squeezed more and more because it's hard to stay on top of all these things that are constantly shipping. And so maybe it doesn't actually

make sense for designers and PMs to be spending time coding and instead their time is better spent making sure things are moving in a direction that

makes sense for the business. It's cohesive. What's your thoughts on just that balance? I actually don't

care at all whether designers write code that lands in production. The reason I like thinking in code is because it forces you to consider the medium.

If then all of that gets thrown out, great. So, for example, I think the two extremes would be if a PM or a designer knows how to tweak with pick your

favorite, they're all the same, codeex, cloud code, whatever. If they know how to tweak small

details of the UI, but they don't understand how an agent loop works, I would much rather take the designer or PM that deeply has an affinity for

understanding how agent loops work and can design those than someone who can sort of write traditional software uh and tweak styles. And that's really

hard because I think the only way that you can actually get to understanding agent loops is if you

build them in the material that they're made of, which is currently code, and increasingly so if you look at all the coding harnesses, basically the

operating systems of the '90s, right? Um, and so I think that's why I care that people code, not because of the utility of shipping to production, but

because it forces you to really interrogate the material that you're designing with. So, it's more

the prototyping use cases than we're just going to be shipping more features because we can. It tends to be that once you awaken someone to a new

material that at some point they also blur the lines and then write production code. But I think it's really important not to forget that the reason

why is to become a master of the material, not a sort of cog in the delivery mechanism for the idea. >>

That is really interesting. What do you find is key to people being successful in this new world? Like, you know, there's a lot of designers, a lot of

PMs at Notion. What do you find is separating the ones that are thriving and will do well in this coming future versus ones that may fall behind? I

suspect that this is also something that has always been the case and we would just categorize this

as founder versus not and do you start a startup versus not, which is agency. I think before it was very easy to always say well I will never be able

to do this because insert skill issue and I think we're realizing that even if you have the skills at your fingertips because now I don't know an AGI

adjacent model helps you uh the thing that matters is agency and I don't think agency is very evenly

distributed in the world and uh I think people who have true agency and they understand that the world around them is malleable will do great and the

folks who stick to what tell me really what does it mean to be a PM what does it mean to be a designer and like what's my job as an engineer I think

that will be much harder and yeah cultivate agency I think that's the that's the thing is there an

example of someone using agency some a good example at notion of someone just leaning into that and doing and maybe shipping something changing the

way something was happening at notion just to give us a like, oh wow, I see what you're talking about. >> Ninos are, this was surprising to me,

especially on the design team, way above average agency compared to other places that I've worked at. >> And

Ninos, by the way, are notion employees. >> Yes. Sorry. Once you're boil I would say one example would be someone like Brian Leven, who you should

probably have on the podcast at some point. >> He was on uh our sister podcast, How I AI. We'll link to that episode. >> Ah, there we go. Yeah, you

should cut this one short and have him on. Um, I think the way I would describe it is, and I I I tell

this to myself as well, which is like, okay, do you drive notion like it's stolen, which is, you know, we're not the founders where, you know, coming

in after there was already insane product market fit, but you can still contribute to the company in a way that you feel agency and you're not sort of

just like it's what's your role. And so Brian obviously already blurs engineering and design, but

he also is probably our number one recruiter uh in terms of hey, this is what the org needs. I'm going to go out and talk to people and find someone.

And I think that is a thing that sort of just demonstrates it's it's out of the day-to-day and it demonstrates that, you know, I want to just affect

change. I don't care how it happens, right? >> Um Eric Lou is another one. the fact that he went from

sort of writing a lot of strategy docs to he asked me at some point he's like hey look at some point in the future if you started a startup would you

hire me and I said well not in the first 10 I don't need a product manager he's like oh okay I'm going to work on the skills so that you would hire me

in the first five and that led to first spending more time in Figma instead of you know writing

long PRDs and now it's just why do I have to do the Figma thing can't I just build the prototype and at least show you what I think and do the

thinking in there right So that those are just sort of signs of high agency of I'm going to change the role to to how I think it should be. >>

Something you mentioned earlier which I love this idea of just rethinking what is what is this role of engineer

and what might it what should it be if we didn't have this kind of meme already for it. I wonder what we lose as these roles start to merge. We used

to have this clear engineer, product manager, designer. And as people start to, you know, as you talk about malleable software, we'll come back to

this, but like malleable roles almost, there's something we lose like clear career paths and design

consistency, things like that. I think if we're not careful, we will lose specialists. And so the way I would describe this is I sometimes like to

think about software in terms of physical metaphors, right? And physical metaphors somehow make it so much clearer what a prototype is versus what an

engineered thing is. And if you and I were to build a hardware startup, well, we would make the first

enclosures and prototypes with 3D printing. And you would see all the layer lines. It would be very obvious to you that this is not a thing that you

should just give to to people to pay for. And then there's a long windy road all the way to the end where at some point if you're very lucky you get

to manufacture that product for I don't know 100 million people. And so then the engineering is

actually the how do I optimize the factory so that we have enough yield and so that we have enough precision. And that to me I think is very absent

right now from most of the discourse in software which is it's all about how many tokens can we spend and how many features can we ship. I'm like okay

but where's the engineering part and the engineering part is the you make sure that this thing works

for 100 million people for a billion people and on the design side I think there is the yes anyone can now very quickly take a design system off the

shelf build a very usable user interface get to the core of what's really important but where is the delight in craft and so I think we have to make

sure that we in this sort of merging of roles don't lose the specialists on the on the edges and Yeah,

I I would say that's something we could it would potentially be be sad if we lost it. >> I want to come back to this agency piece because I feel like

people hear this word a lot on this podcast. Yes, agency. For someone that wants to build this within themselves or even just understand, do I have

agency? I don't know. I think I do. I imagine everyone listening is like, yes, I am huge. I have huge

agency. I'm such an agent. I can do I I'll do what needs to be done. Do you have a piece of advice for someone that wants to develop this within

themselves? >> Partially the reason why I'm in software is the thing that I care most about is the Steve Jobs quote. One day you wake up and you

realize the world is made up by people no smarter than you. And there are basically people who realize this by

themselves or they have an amazing teacher early on in their life that encourages this. And the biggest throughine I've found is making. I think if

you tinker and if you make things, then you are now on this treadmill of just um creating and then you're like, "Oh, it's actually not that hard to

learn how to make that chair in my office or let me tweak it a little bit or maybe I don't know. It's

like a home-cooked meal is a form of tinkering, ironically, right?" Uh and I think the more you can do that in life, I think actually sort of making

things is the innately human like sort of tool making, creating art and so on. So just do that versus I think when a lot of people hear agency, they

think of themselves as they're in this big machine and they're like, "Oh, okay. I'm going to

circumvent my terrible boss or manager or whatever so that I get X, Y, and Z." It's like, no, no, just start by making things. And usually when you

get better at making things, at some point people pay attention and it just really awakens you to the idea that you can just change things. I love

this. Uh there's this meme on Twitter, you could just do things. Uh like there's all I I love this

version of it. You could just change things. Um which is a is a good segue to something you've been a big I don't know advocate of and uh proponent of

this idea of malleable software. Something you mentioned earlier. It feels like something that wasn't actually possible and now is like, okay, I could

see exactly what you're talking about now. Like you've been on this from before the AI revolution.

Talk about just this idea. Malleable software, why you think it's so important, what you think people need to be thinking about here. >> Malleable

software is the idea that software works closer to the interest of the people that use it than the interest of the corporation that makes it. Maybe

that's how I'd frame it. And in particular, like I don't want to use software that is specifically just

designed by the ivory tower in Certino. And I say this as a huge Apple fanboy, but imagine you lived in an environment where you do not get to

rearrange your living room and the kitchen has to be exactly set up the way that someone else decided. We would not take that, right? But that is kind

of the world that we have in software right now where we have this world of apps and apps are like this

very every layer is glued together of like the user interface, the data ownership and so on. It's like this little square on your phone and the moment

you're like okay this is a really great app but I just want to change a little bit that is usually not possible right the behavior. uh you have the

flip side which is you could run your own Linux distribution and go that way and I think then what

happens is you realize oh okay I like the malleability but I also have other things to do and I don't always want to start from scratch and figure out

why the trackpad doesn't work and so to me it just comes back down to do you have ownership over your computing life and I think increasingly we don't

now you brought this up presumably because I think you may have sort of not thought about

malleable software too much before I but now you're like making your own tools maybe for podcast recording for prepping for shows or I don't know

whatever um there's a myriad examples and people are awakening to this idea of like oh I can just make tools and that is a form of malleable software

but it has to be built on top of a platform or an operating system that encourages this because

otherwise we're just doing individual like everybody has their own individual little tool and um I don't know I I like working with people and I like

communal tools and I don't know this is a thing that the folks at Incan Switch are obviously as sort of at the forefront I get to work with Jeffrey

Lit every single day now that uh spend a lot of time thinking about how would we make software more

malleable so that we feel more ownership over it without going back a long time and not having real-time collaboration and sort of the security

aspects and so on. I really love and I just want to make sure we highlight this idea you're sharing. It's something that I learned also from Brian

Chesky at Airbnb. This idea that just you can change things that the things around you are just made by other

people that may not actually be smarter than you. And it's just this really empowering thing to always think about that things can change. This isn't

the way things have to be forever. people humans made this thing like humans made this uh this phone and you could and there are better approaches

that other humans that you can that you can come up with other people will come up with. What I think

about as I think about this is there's a video that you uh pinned to your Twitter profile that will link to which I think is DA Roms. Is that who that

who the person is? Okay. So, he's walking around. He's just criticizing all these designed chairs. uh talk about what that video is trying to why you

pin that to your profile. >> Uh there's many reasons. One is um I think maybe the only thing that I

have in common with this very accomplished person is that we're both German. And so sometimes I joke that I also aspire to disapprovingly just point

at things with my walking stick and say, "This isn't good enough. This isn't good enough." Um, the reason why is because I think if you speak German,

this is one of the funniest uh clips that I've ever I just die laughing every single time. I'm

actually curious how you think about how it ties to malleable software because the main reason why I use that as a clip of reference is I'm very much

in the camp of design should be first useful and then beautiful. And I think a lot of the pieces there are predominantly things that you put in a

museum for display and if you try to sit on them you'd be like what is this nonsense? >> What I felt

there is just like you see all like you would think it was Frank Giri and like all these famous designers pieces put up in a museum and I think to mo

to most people be like wow this is so incredible and beautiful. Like you see somebody that has a status and a reputation and you assume this is great.

And I love that he breaks that veil of like no this is so stupid. What is this? What is this bunch

of cabinets tied together? Doesn't make any sense. >> Yeah, he said that's for that cabinet. I think he says something like it is neither orderly nor

properly chaotic. Um I understand the connection. Now the timeless way of building and Stuart Bran's uh sort of how buildings learn I think idea is

also that it's very likely that the best homes for you are not actually built by an architect. They

are the thing that over a long time adapt to exactly how you would love to lead your life and they learn over time versus you know immediately. And so

then that is obviously a very costly version of malleability right if you have to rip out a wall or whatever. But um I I think the main thing that

deer Rams points out there is it should be a thing that's useful. And a good way to figure out how

something is useful is if you can change it and tweak it. Makes sense. >> It all connects. It all connects. >> I get it now. >> There we go. I won't

link to it. It's really funny to watch. I wish I wish I understood the German. I want to come back to this idea of uh malleable software from a

perspective of SAS and the SAS apocalypse. There's all this talk about we will not need SAS tools any

longer. We will build all our own tools. We don't need Salesforce. You know, I imagine some people are like, we don't need notion. I'm going to build

my own notion. You have a hot take there. Talk about what you think is going to happen. If you just think about what SAS, the problem is the moment

you have an acronym, it means a lot of very specific things. And if you're going to say, hey, is this

type of SAS that we've built in the 2010s just as relevant as it was in the 2010s? The answer would be it would be silly to say, no, nothing's going

to change. It'll be the same because I think you can sort of say a lot of SAS in the 2010s was a very fancy form around a spreadsheet or something

more generic. And the thing it did is it just guided people in the right direction to fill out that form

as in it is less malleable than a spreadsheet. And that sort of is the value. The as a service part is I think the thing that actually matters which

is I don't think most people actually want to maintain the full stack of software. And so whenever I see someone and I am I am someone here uh say oh

I just rebuilt this piece of software. I've tried rebuilding notion in a weekend for myself uh just

to you know push at the edges of frustration uh frustrating things. I don't think people want that. I think for the most part it's nice if you can

just People don't want to go hunting either. They just want to go to Costco and have the the steak in a styrofoam packaging and pretend that the that

it wasn't uh hunting or you know an animal in the first place. I think with software it's like it's a

it's like a um Brett Taylor says this too. Software is like a garden. you need to tend to it and the the thing you pay for in the as a service is the

maintenance and a bunch of specialists thinking really hard about a problem and so I don't think that's going away. What I would probably say is that

tools will become more general. I mean I'm obviously biased. I work at Notion. I'd like notion and I

consider notion to be fairly malleable. Not enough. I'm I think it should become more malleable. We we internally joked Joanna Stern um a journalist

recently tweeted something along the lines of oh thanks to notionai I finally understand and use notion. I don't know what that says about notion. And

to me this is a great example of notion wasn't SAS in the traditional way. It's kind of hard to get

started but because of AI now people can sort of they have a a tutor essentially and can build more things. And so my I suspect that software will go

more back into the '9s of general tools, word processor, spreadsheet, FileMaker Pro, uh that kind of thing, but those will still be as a service. And

then you'll still have specialized tools around security and so on of just people who go the extra

mile to really solve a user problem. So I think to some degree the SAS apocalypse is greatly exaggerated. At the same time, are things going to stay

the same? Of course not. Like why would they? >> I completely agree. I think people think about just the okay I'll create something that's pretty cool

and close and then they don't think about exactly as described like I have to maintain this thing

forever and I have to keep adding features taking people's feedback. One of the funniest things that I see again and again uh I just had the head of

product for cloud code on the podcast Catwoo and she talks about how Slack is basically the OS for anthropic. Everything runs through Slack and you

think of all companies that would just like we don't we'll just build our own what are we doing with

Slack? like no they're just they're they're using Slack like crazy and I think that's just one example of like nobody wants to rebuild a tool like

Slack and Workday I think is another example. I I don't know I think it's maybe even more unique in the US but one of the uh great things about the US

is actually specialization. It's that I get to spend dollars on something like notion because it's not

that expensive compared to me building it and then uh why would I waste my time? I I want to do other things with my life, right? So I don't know

that's not going to go away. >> Yeah. Uh I agree like people anthropic there their time is better spent building AGI than trying to build better

Slack. >> I also love the Slack example because uh I mean this is a there's this graphic of what it takes to

deliver a notification in Slack the sort of decision flowchart. And that is just something that you only get to when you have real users, real scale

and decades of just yep we understand the customer. I want to come back to how product building is changing and how it's different. I know you've done

a lot of different jobs but like your job I don't know a couple years ago. What's most changed like

what part is most not something you don't do anymore or you do a lot more of now with AI emerging as a big part of your process? I think the first 10%

of every project are now free. That's how I would describe it. So there is no point for most things to for example write a I don't know I the thing is

has changed. I've never really been great at this. Uh but like there's no point in writing a PRD

if you can just do the janky version and sort of you know do the uh here's the demo of like what I think we should build. So the first 10% that's so

interesting just that's such an interesting way to frame it idea there's just like the thinking through of it you can go a lot further really quickly.

Uh yes and in if you look at uh a lot of the it takes almost no effort to now build sort of the

first version of a startup right or like the first Z version 0.8 and then I think the last or maybe even if you're generous and say the first 90% are

now done the last 10% are still actually 90%. That's always the hardest. So I think uh it's cheaper to just explore a lot of paths. You can now afford

to say I'm going to send off 10 agents to explore 10 different things and then see if I was right.

We used to say this at GitHub in our product reviews a lot which is demos not memos and then we would say give me something to react to which is okay

if you're going to write a PR just write the change log or the blog post that a user would have would read. Now it's much easier to give people

something to react to as in yeah here's the version of the product and it's like okay what if we did it

this other way oh yeah here's that version and so I think that is just amazing it sort of builds in iter iteration uh into the product much earlier

right like waterfall is sort of why bother what do you think is the next kind of leap or shift in how we build what do you what are you seeing is like

okay this is now the new thing that's emerging that is going to change how we operate >> I'm very

conflicted on this because On one hand, I do want to like I believe the never bet against plain text. So, a famous forum post at some point. Plain

text markdown. Like it's just such a durable thing. Code is such a durable thing. I think that expressing your thoughts in code is probably a a really

good thing. We can talk about why. Uh but at the same time, I'm like, are we really going to just be

chatting back and forth? And so what is the future of Figma for example is like a really interesting example to me because uh on one hand I do see

like sort of a drop in usage of Figma in some designers at notion and then others are like nope these AI tools are wonderful. I it's very hard for me

to predict of like is direct manipulation going away because the agent is doing the direct

manipulation. Um the other thing that I'm curious about is there is this automation versus augmentation fork. If I look at the really fast models like

spark and I forget what the anthropic variant is where >> haiku >> uh no sorry it's it's you still get a smart one. It's opus but like opus fast or

something just yeah like >> you very quickly run up a bill of like $3,000 a day. Uh but um the speed

of inference really changes things. If the inference is slow, then you're queuing up a bunch of jobs and then you're walking around the building

thinking about other things and then come back and review versus if it's nearly instant. Are you still going to do this? Is this sort of multitasking

the frenetic kind of thing that we currently have going on actually the thing that is sort of you know

gives us flow state? Well, no. But if the inference becomes instant, do we get back to direct manipulation? Right? Do you do you instantly sort of

like mold the clay that is the code? Right? Um I I I don't know. I think it depends on model capabilities, which is do people is there a saturation on

intelligence or not? Uh the analogy I like to give is a retina display, which is after I can't see the

pixels, I can't see the pixels. I don't need you to make them smaller. Is it not the same for a lot of cognitive tasks which is at some sort of level

of intelligence I don't need more and I instead I want a different modality and faster. So I don't know those things I'm excited about. Interesting.

So that last point you're making is it's like smarter models will not significantly impact how teams

operate because they've gotten so good and it's other blockers now like UX essentially. >> Yeah. I think in general I'm actually very curious. uh the

labs sort of operate I feel like they operate uh under the assumption that people will always want the smartest model like you want the frontier model

and I think for certain domains that is probably true I think if we're going to do cancer research

and so on and if we're going to spend millions of dollars on something that's likely true but that's not how we run companies either right like we

don't have a PhD for everything and so I I I think for a lot of knowledge work tasks probably sometime we'll get to good And once you get to good

enough, then you can optimize other things like they run locally, they're cheaper, they're faster. And I

don't know why the absolute intelligence thing doesn't interest me very much. I I think society is largely not capped by intelligence. Uh I think

Tyler Cowan says something similar. I don't want to put words in his mouth. Um, and so I'm much more interested in the exoskeleton versus the I have a

god in a box in some data center somewhere and we're all sort of, you know, twiddling our thumbs. >>

Mhm. I have I have a bunch of questions along these lines. So interesting. You talked about how this 1pm is the highest token spender. This is across

all of Notion. >> Uh, I would assume this may not include our automatic security uh, vulnerability scanning and like bug triaging is like when >>

Yeah. human kicks off and jobs. Yeah. Yeah. >> What's your policy on token spent? Is it spend as much

you want here's a limit everyone? Do you keep track of >> given that I don't know what the policy is? I think it is unlimited. Uh I mean you can

imagine at some point there would be but uh right now I think it's just the wrong thing to optimize for. It's like when something new comes along it's

worth letting people explore. I do suspect in six to 12 months from now a lot of companies are going to

actually start asking questions around RARI and I think that will be an uncomfortable conversation for a lot of folks >> in terms of span what are

like the numbers for say Eric or broadly in terms >> I am the wrong person to ask >> okay it's just a lot >> that is just the I don't I would assume

they pale in comparison to the folks at open eye and anthropic just by the nature of the work they do

and so on but It is definitely for an individual in the you know I don't even want to put numbers in but like thousands for sure but like maybe tens

of thousands I don't know depends yeah >> I think just the fact that you're has had a product or not on top of that means that it's just let's not

worry about this let's just see what we can do and then we'll we'll you know in six months as you said

we'll figure out if this is ROI positive. >> Yes that I have the luxury to right now not care. >> Yeah I'm sure you know someone's looking at it. It's

not going to be out of control. Correct. I think there's like this big, I don't know, milestone of when does token spend exceed someone's salary.

That's something people talk about now more and more just like should that be higher than your salary,

should that be lower? How does that all connect? Yeah, I think there's a real danger in sort of making the token spend the metric to like boast about,

which is the same as when people boast about how many lines of code they've written in a day. >> Yeah. And I'm like, I why do you have so many lines

of code? Uh you have I don't know the largest software projects in the world have uh not that many

millions of lines of code. Like why are we why are we bragging about that? I I don't actually care about how many tokens someone spends. Um >> yeah,

it's not a metric that's useful. >> Yeah, such a good point. I know Meta got some flack for this recently where they're trying to create a

leaderboard who's doing the most. >> To be fair, I do understand why companies do that which is I am

surprised by how much work it takes to get people to identify the outer loop of their work and enlist an agent and build sort of the I don't know the

term right now is like factory, right? Like the software factory for the work that they do. Uh it is surprising to me how much proddding you need to

do to get people out of their the way they're used to working. And so if you're dealing with tens of

thousands of people at the scale of meta, I have some sympathy for okay, a good way to do this is just start a leaderboard and encourage people to do

it. They will find good things and useful things to do with that as they as they learn, right? So it's a Yeah, >> it's such a good point. like you

have to over overindex to change people's default easy behavior. I'm just going to do things. I'm just

gonna write these PRDs the way I've always done it. I'm gonna run the meetings the same the same way I've done it. I think that makes a lot of sense.

What have you seen actually work within notion to get people to significantly change the way they work? Depends on the role. So roles that are perhaps

further away from engineering actually you don't have to convince them all that much because

they're like whoa I have superpowers now. look at this amazing thing I've just built because the capability gap of what they were able to do before

versus after is so huge that it's intoxicating. And then you have to actually almost do the opposite which is like yes but do you understand why we

can't merge this PR? I think on the engineering side something that uh Simon last talks about a lot is

sort of any manual intervention in code is kind of bad. you probably did something wrong in the verifiability loop and in sort of the software

factory. Uh this excludes obviously reviewing code, right? Like I am still very much in camp. You should probably review more code than put more

effort into reviewing code than you do. Um but at least on the writing side, every time there is an

intervention, a human intervention, it should feel a little bit like a bug. I think that's a good litmus test for uh how I don't know agentfilled you

are. I want to come back to the tools that you use. You mentioned um Figma is kind of trending down within the design org, which is really

interesting. Is there anything that's trending up? Anything else that's trending down in terms of tools in the

tool stack of your team? So, I'm actually not positive that Figma is trending down. I think it's more that there is a there's two camps. Uh I could

totally believe the Jevans paradox, which is Figma is actually going up and then of course vibe coding is going up. like I don't want to create in

general I really dislike the rivalry discourse that exists in Silicon Valley which is for anthropic to

win OpenAI needs to lose and vice versa and like that kind of thing. So I I I don't want to um perpetuate that with sort of the Figma versus coding. I

think uh the terminal is actually surprising which is it's initially kind of scary for people and you could do so much but now PMs are slowly the once

they're in cloud code or codeex everything is fine right and I generally encourage them to not use

the guies I I I I encourage them to use the the twe because I just know that over time they're going to be curious and like pull at other threads and

one day they wake up and they're like oh I understand more of the substrate of what how computers work. >> That is so interesting. So the designers

are using the terminal. >> Yes. Yeah. And then um I I don't know conductor is another one. They

they're basically just mostly using developer tools. It's not that different from what uh developers use. >> I am so excited to tell you about this

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vanta.com/lenny. AI has completely transformed the work of a software engineer. Like two years ago versus today, it's completely different. Like

almost all your code is now AI. It and we've been talking about like when will 50% of engineers in the world be writing 100% AI code? It's probably

like in a year, which is insane how much that job has changed. Which role do you think AI transforms next?

Is it marketing? Is it growth? Is it sales? Is it design? Do you have a sense of like where things are starting to really change other than

engineering? >> Okay, this is maybe a hot take and I actually don't have enough um I I it's very likely that the labs are like haha look at this guy.

Um my take it's very clear at least empirically that models are getting better at coding at some exponential

rate right and I don't think that's changing now. I'm not that impressed with the progress in the any other domain. it tends to be like I don't think

they've gotten significantly better at writing. I still very much hate reading uh sort of AI slop writing but the thing is software we uh Andre right

like software is eating the world well if the cost of software and creating software and encoding

business practices in code and like I just literally mean the old like software 1.0 no kind of code then if that cost is very much going to zero we

will just have a lot more of it and so I think then in that case it's more that software engineering will go into all the other domains not

necessarily that there is sort of some sort of yeah like um I don't know our folks in HR are automating a lot of

things because now they don't have to bug an engineering team to write that code uh and so I think that's how it's it's going and like if you look at

when the model companies say, "Oh, we've made great progress in this other non-coding domain." I was like, "You just applied coding principles to this

domain, which is wonderful, but that's what it's getting better at, right?" And so I think um I I

just think software is eating the world is going to accelerate. That is a really interesting take. So it's basically software just the acceleration of

software eating the world uh versus it's like it's going to now do a different kind of job. This makes me think about the um had a product for codec

said the same thing that every agent there's all these different kinds of agents and his take is

every agent that will win is going to be a coding agent that builds the thing it needs versus like it's come it has like certain number of

capabilities. Open class is such a good example. It's just like I will build a skill for myself and now I know how to do this thing. >> Yes, all

agents are also like if you look at all the harnesses whether it's the open source ones or the ones from the model

companies uh ours as well uh they all resemble a coding agent. I'm going to come back to the ROI piece. I think this is really interesting as you said

there's just like okay we're going to spend spend just see what happens learn accelerate lean into all this stuff you're uh saying that in maybe 6

months something like that you think a lot of companies are going to start really looking at the cost

here what do you I know you said you don't like to predict things but what do you predict is going to start happening I probably spend too much time

than I should because I have literally zero impact on any of this as sort of how it plays out but you can imagine a world where the labs the delta

between the labs and open weight models and so on uh widens. That is a world that I very much don't like

because I I hate centralization of power. Um but in that world uh I think the labs just kind of get to decide uh what the world looks like. I think if

that gap doesn't widen then you will just see a diffusion and people will get very comfortable running their own models rlinging their own models

right like you see this with cursor you see this with intercom notion is uh dabbling in it as well he's

dabbling right now but uh obviously at some point we might become more serious about it and then you have like it's not going it may not be the

frontier but for a lot of tasks it'll be good enough and so I think in that case that is just an ROI calculation that is the is it cheaper for me to

send this task to a smaller model that is cheaper to run where I remove the lab sort of profit margin kind

of thing. I think that may happen but it only happens if there isn't a fast sort of like you know oh yeah the gap is now so big. The other one is

that's interesting is right now I think we're actually in a one of the luckiest possible timelines which is we have at least in the US three competent

labs that are all sort of duking it out at the and like who knows maybe meta now. So four maybe we can

make it six at some point. I think like I would love a world where we have like a dozen sort of frontier models in the US versus having to always rely

on on um uh other places in the world to do this. Uh but like that's sort of pretty good. If that choose stopped I would be somewhat worried. Um uh

and then it's hard to predict right like what would happen. Uh but if that doesn't then I think it's

going to look similar to the cloud wars which is some point layers commoditize. Businesses are not going to want to lock in into one single provider.

uh I don't know in a past life I worked at Heroku and like Kubernetes was much more successful than Heroku even though I think from a user experience

perspective it was much worse but the delta was Heroku was saying hey we're going to uh replace your

ops team and Kubernetes was we're going to make your ops team superheroes and also we're not going to lock you into a cloud you can choose and

obviously that's what businesses want right like businesses want uh choice and so I don't know it's really hard to predict because It depends. So,

it's so as asymmetric in terms of model progress. >> When you say the products that win often are the ones

that make you feel like superheroes, I always think about Kathy Sierra. Do you remember that at all as the thing? >> Uh, it rings a bell. Okay. This

just like it's like from the olden days at this point. Shows how old I am. She was just something that really stuck with me and I think it's informed

a lot of how people think about product at least in the past is just her whole pitch was uh instead

of making talking about your product and how amazing it is, it's about we will make you a superhero. Like it's like Mario getting the little flower

and having superpowers now versus look at our incredible product. Uh I think it's actually a thing that uh the coding companies had to learn when they

tried to move to like why do code review tools automatic code review tools not work that well? I

think this is actually a subtle thing which is you push your code publicly to or publicly within your organization or your team and then a thing

roasts your code and tells you how terrible of a developer you are versus if you think about what claude code and codeex does is you're coding and

then you publish the work of you plus Claude and you get bragging rights of how good of a developer you are,

right? And so I think the superhero stuff is definitely true. Speaking of superhero, I wasn't planning to talk about this, but I've been hearing a lot

about how much people love your agent, the notion AI agent that you all released. Just like it's just coming up a lot of just like, wow, this is

actually really useful with like a lot of different people. It'd be interesting to hear what you think

made it so successful. I know it was like a long time before you guys launched it. Just like what do you think is helping it be this useful and

successful as a product out in the world? I would like it to be even better. So, I I'm like my own worst critic, I guess. Uh I've spent most of my day

thinking about where it falls short, not how great it is. But I agree with you that um I'm actually

surprised at how this sounds so weird. I'm surprised how good it is, if that makes sense. Um Notion has always been fairly at the forefront of AI.

Like I think the first notion assistant was actually launched before Chat GPT. And so it's not that like I think both Ivan and uh Simon had the

intuition of hey this is going to change a lot of things and so that's a huge sort of reason why but there

every company wants to become AI native now whatever that means I it's kind of like cloud native I'm like if you have to say it then are you really do

you have a chance but uh I'm surprised how fast that happened for notion and I I'll take almost no credit in this um I think what's good about it is

agents need context to operate agents don't really like walls of like oh I I have to go through this

narrow orifice to talk to this other data repository and um I think for the first time it is kind of obvious to people why a connected workspace is

actually valuable because it's great I can have agents roam around and do that and it touches on malleable software I think I think of notion as an

operating system more so and then in that case it resembles the environment that coding agents are in

with Unix much more than one might maybe intuitively think. So I think those all contribute and then sometimes it's just we're just dumb enough to try

hard things. Uh and so I think our enterprise search is sort of like this thing where we do a lot of automatic permission handling and so on that

others don't. Uh I don't know it's it's you have to care. I'm going to come back to my quote from the

Bible. I feel like that actually is an answer to this question that it was made for such a time as this. the fact that notion basically has all the

things about everything in your company is the perfect source of context for using AI and helping you work. So, it's just like just being around long

enough for Wow. Okay, this is exactly what we've been meant to be. >> It's nice job. Nice job. >> It's

the same as uh malleable software, right? Like I I love that people are waking up to malleable software now, but it's been around for a long time. It

was just always slightly too hard and slightly too like why would I do this? And so I think yeah I like I'm going to use this quote from the Bible.

Thank you. >> There it is. It's like shorter. The original quote is for such a time as this and

interpretation is this. You're like destined to do this thing. This is very Bible heavy episode. Oh man. Um going back to the way your team operates

because I think this is something that a lot of people are thinking about right now. There's all this talk of productivity pace getting things out

like Anthropics launching a a massive product every day. Basically, your job is at a product, help

people ship consistently, regularly, often, ship great stuff. What has worked in allowing you guys to ship more quickly if you are and stuff that

you're proud of, stuff that works? I think this answer is so specific to companies like internal culture where if you I've I've been at this in this

situation sort of twice in my career. one is uh when I joined GitHub which is obviously I think I don't

know insane product market fit uh it just so happened that at the time that I had joined there was a little bit of a I don't know identity crisis or

like oh what's our next act what do we do and like lots of debates about what to ship because it's such a tough act to follow if your first act was

just incredible right and I don't know I would put notion in the same bucket and so a lot in this case

it's just like reminding people that hey you can just do stuff we don't have to be that precious. I think there's this preciousness that develops over

time. It's like, oh, what do we do? And our users are going to be upset. Well, our users are going to be upset if we don't innovate more so than if we

accidentally break a thing. So, it's obviously a balance. Um, but I think just reminding people

that the same group of people that was able to do the first act is very likely going to be able to do the second one, but you have to try. Shots on

goal is a thing that we say internally a lot, which is like great, how do you increase shots on goal? which of course if we go back to it's easier to

experiment now you're increasing the shots of goal on goal right um so I think that has worked really

well just shipping feature after feature doesn't I we have been a little bit on a roll in terms of shipping new functionality maybe in the last like I

don't know 6 months or so but at the end of the day feature count is the same silly metric as lines of code or tokens consumed or whatever um I would

rather have fewer features that are really good and where the combinatorics let you do everything.

And so I think something that I'm still very much uh struggling with is software quality. And I will also say I don't think the labs are exempt from

this. Uh like I I love their tools. It's great. like I love I live in the CLI but a regression like every two weeks of like a thing that was fixed

like three weeks before and they still can't render a TUI at I don't know a frame rate that's ex

reasonable and so I think yeah quality is a thing that's missing like this Appleesque machined unibody aluminum kind of engineering I I I would like

us to figure out how to get back to that as an industry. Is there something you've done to help improve that? So, there's code quality and then

there's actual software quality. If you're shipping, you know, shots on goal, there's always this balance

of, okay, but wait for it to be awesome. I know this is just like very hard question to answer, but just how do you what's your kind of communication

to the team of here's how we're going to here's where we're going to find that balance? And this is a very frustrating thing for people, but uh I

actually I can't show you because I'm using my laptop, but we have a obviously good stickers, which is

let's just only make obviously good stuff. the origin, which is like, okay, wait, what does that mean? And I'm like, ah, you know it when you see it.

Like, I don't think anyone argued when they saw the first iPhone that it's obviously good. I don't think anyone argued that when Chat GPT first came

out that it's obviously good. And so, I think that's the bar, like just make obviously good stuff. I

think the mistake that maybe a lot of companies then make is great, we're going to be in this cave in isolation until we have it sort of be obviously

good. Um, one of my core values is incremental correctness, which is sort of, uh, iterate, get really, really good at iterating. And so, uh, I don't

know, it's probably a union of, okay, increase shots on goal. Like, here's a great example. We get

roasted from our customers all the time, which I love about we have like six automation primitives inside of notion, right? Like if you include all

the agents and so on. I'm like, yep, we let like a bunch of sort of different ideas sort of grow. we look at how they work, but then you do have to do

the hard work at consolidating it back into like the naked robotic core of that idea and that's hard,

right? Because you have to sort of be okay with perhaps then shipping the next thing slightly delayed as you reconcile. Um I don't know. I think we

have work to do there like at notion but um at an as an industry too like somebody was joking like why does claude the desktop app have three tabs of

co-work and I don't know what the first chat or whatever um why do we have six automation primitives

well because someone has to sit down and reconcile them and like figure out what's actually the core simple thing that should outlive the other uh

sort of evolutionary branches uh of that same idea. this idea of knowing when things are obviously good. There's a element of having taste and there's

this word taste that comes up a lot now and this is like what we will need more and more because AI is

building the thing now our job is taste is this great is this good I feel like you're someone that has really great taste a question people always ask

how do I build taste do I have taste do you have any advice for someone that's like I want to develop my taste I first I don't know if I have great

taste like I I I look at others and I look at how they exercise taste and I think that The common

thing I think is iterations with feedback. So it takes a really long time to build up taste in a specific domain. Then you maybe often can extrapolate

into other domains with that taste. But if I had to describe what taste actually means, it's you're able to run, this is such a nerdy way of

describing it. You're able to run a virtual machine in your head where given an idea, you can predict for a

certain inroup whether they're going to like it or not. Right? Um the extremes are is if you are the only person on the planet that thinks something

is good, is it good? No. But maybe you also don't need to build a product for 8 billion people. I've never built consumer software. I I would probably

be terrible at it. But you decide what your in-group is and then how good do you get at emulating uh

how they will react to it. And to do that you just have to do reps. It's almost like training a model which is also why I'm not super you know the

whole um the one thing that we have left is taste. I'm not so sure. Like I if you think about the loop it's input idea. How do people react? That

seems very uh back propagation. I don't know like it seems very much how we train models too. >> So I what

I love that it's basically you built taste by just doing the thing getting feedback iterating. >> Look at Japan like Japanese crafts people right

they've just been I don't know painting the bowl for however long uh and it just takes a while and so I think the more reps they the increase the

frequency of reps that's that's what I would say. It's so funny. That's exactly how um you know agents learn

and develop how as you said a models learn just like doing the thing seeing was this good was this correct no okay learn. So it's just yeah it's just

doing the thing learning getting feedback and there's no way to uh speedrun this. This is why often people with the best taste have been doing this

for a long time. The one thing I will say that I've noticed is specifically for designers, the

designers that I think have at least in software design high taste are the ones that both have side projects that they build where they're responsible

of the full thing in end and they're also always tinkering with some new app. Like they're the annoying person that is like, "Hey, what if we tried

this in our team?" I'm like, "Really? This is the 49th time that you suggested a new tool. Do we

really need this?" It's exposure to other people's ideas. I I think that is the u it's also really important to surround yourself with tasteful things

so that you feel like the thing you're making is lacking, right? Like one of the things we do at Notion is uh all of our conference rooms are named

after uh famous objects like the first typewriter, the Macintosh, a Porsche 911 and so on. And so

inevitably when I'm sitting in one of the rooms and I pay attention to the room like nothing I'm doing amounts to this like uh I got to do better.

You've built so many successful great loved products. What do you think matters in the end to building a successful product? If you had to just kind

of boil it down. >> Yes. Here's the one trick that I'll sell a course next week. >> Um please I'll sign

First of all, I think I would actually say that I have contributed to some really great products, not built them. Because I think uh I did not I think

I did not used to believe this early on in my career, but like the longer I'm in this, the more I care about what's the team that's building the

thing. I used to think that was such like a I don't know, not important thing. Uh and now I'm like, it's

the only thing. Um, I don't think that there is a through line out of the things that I've contributed to where I can pinpoint it. Um, I think that

you can't say that the best design always wins. I think there's many products where just design doesn't matter and like I think then as a designer you

can have this identity crisis of like why am I doing this? I think you can't even say that the way

it's built always like the best engineering always wins. Uh I think one of the biggest pitfalls is if you get into the loop of if I just add one more

thing to the product it'll be finally great. Like if I really look at the truly great products they all have one tiny core that is so exceptionally

good. And uh that is both a combination of you stumbled upon it by luck uh and then the market agreed

but I think it's the what's the tiny core? I don't know multi-touch on the phone. uh GitHub is probably the poll request, right? Like this idea that

anyone can suggest something to you and sort of you see it. Um I do think that at notion it's the blocks and like the slash commands like uh Figma.

It's sort of the seamless blend between uh real-time collaboration and and not like all the great

products have something tiny that is a superpower. Like that's sort of like uh versus oh yeah if we have this suite of things and like we add one more

thing it'll finally be useful that never works >> and for GitHub interesting it was the PR um other examples of that at other places you worked

because this is really interesting just like what's the tiny core that makes everything else work? Um at

Heroku for sure I think it was the git push Heroku master of like uh at the time it was really hard to deploy apps right like this is like nobody it's

sad because people don't remember Heroku they but like I have to explain it as it's the versel it's the first versel >> did it get bought by

Salesforce who >> yes yeah >> okay >> um yeah get push master was just like this very simple oneliner that

went from the thing on my computer now I have a URL and that's so intoxicating that everything else sort of flows from there. >> Uh, Dropbox is a

great one, right? Like I think Dropbox is like such an interesting study where it was the little menu bar icon that was so good at syncing that you

could even use it as a symbol for do I have internet or not because it was better at figuring out whether

you had an internet connection than your Mac itself. And it was it just that's the job. Get out of the way and just all my files are always there. And

then for years they tried to increase the surface area and I kept thinking no no push it back. I don't want more like this is the only job I want from

you. Right. And so I think the tiny core like is is the thing that makes great products. >> And

Snapchat obviously just like the disappearing photo concept is so interesting. I hear I heard you've also talk about just like being first doesn't

matter that much either. >> You have to be right. Not first. Uh I don't know. Like I think um uh I mean there are probably there are elements of like

if you talk about network effects and like perhaps now with like training models it does make sense if

you have sort of a a a head start but I think it's overrated. Um I don't know like my favorite example is like Bluetooth headphones were kind of

crappy and then you have the AirPods and like oh they connect and so on and they weren't the first like I don't know they weren't the first MP3 player

they weren't the f like you just got to do it right. Uh, I don't think being first is all that useful. I

think we're currently because it's so hard to keep people's attention. We try to like we're like, "Oh, how do I become how do I go viral, right? How

do I do the Clo thing?" And I'm like, "Yep, I don't durability matters, right?" Like, uh, think of how would you build IKEA like a generational

company that is not concerning itself with whatever is trending on Twitter today. I think speaking of

models, a good example is Anthropic, which was way behind, started after OpenAI, got less funding, and now is just killing it and dominating. And >>

the thing that I find the most impressive about uh I don't know who to give credit, but like obviously you give the CEO a bunch of credit, but like

Dario is that he wasn't Oh, he wasn't just lucky once at OpenAI. He did the same thing twice and it was

successful twice. And like I think that's like that's actually really cool. I know you're also a believer in jobs to be done as a way of thinking

about product which is kind of this it's been a long time controversial topic on this podcast mostly because of Shiram who's very anti- jobs to be

done. Uh what's your kind of framing of how you find this framework useful in thinking about product? >> I

bet that if I read reread all of the Clayton Christensen stuff I would also not identify super strongly with it. I use it mostly as have you thought

holistically about what the user wants to hire your product for and are you honest about what the user wants versus what you want the user to want.

And then the other thing that I find happens very frequently in larger organizations is that people

sort of turn off the brain when they're reviewing their own products uh from a I'm a user. Is this a good experience? And they're more like I'm a

employee of this company and I made a thing. And so I think jobs to be done might encourage people to zoom out and sort of not get lost in the sauce

of like making the thing. That's why I like the framework. It's a good reminder of like no no the user

hires you for a thing. Be that user for a second. Would you even buy the thing that you just made? And the answer often is like oh uh I hadn't thought

about that. Right? Like and so that's that's how I use Is there an example of this from some of the products you worked on just to make this real for

people other than like milkshake example? Obviously, >> there's a very recent one which is more

about communication. We're launching a new feature soon and we're working on this landing page to describe the feature. And I found that when people

make landing pages, first of all, their writing skills just like deteriorate immediately because they want to sound clever and like marketing speak

comes out of their mouth. And I'm like, wait, that's not how you would explain it to a friend. And then

if I'm communicating this product to you, just pretend you're standing in front of a whiteboard. What's the manic thing that you're drawing on the

whiteboard to to communicate this versus, okay, now go back to the thing you just designed, look at it. Are you telling me that those are the same

thing? Are you telling me that you understand what this thing does and like that zoom out? So, I don't

know. Um, yeah, I don't know. I don't want to pick on individual uh recent things, though. >> Okay. Uh, as we close out this conversation, there's

something I want to get your you have this hot take on universal basic income. This completely out of the blue, but I think it's interesting to hear.

There's this idea that, you know, with AI emerging, we may not need to work. We'll all just get some

UBI and enjoy our life. And you have this uh hot take that maybe we already have universal basic income. What's what's going on? >> Yeah. So please

extend me some grace here because I both mean it as a joke and maybe somewhat real like just depends on which altitude of human nature you look at. Um

my take is that we already have universal basic income. It's called knowledge work. Uh and I don't

exclude my job from it. But if you really look about at what do we actually need to live and like to be content, it is a lot less. and we've built

this hierarchy and this sort of all these jobs and all these things that are absolutely necessary. Uh and so to me it's like yeah, we already have it.

It's UBI and we'll come up with other ways in which we as humans because we're the most important

species in the universe insert ourselves into the conversation around agents. Um will it look the same? I don't know. But uh yeah, I don't know. We

are so inventive and we come up with new reasons of why we absolutely must be in that loop. Um, and so I think that's my my hot take. >> People have

always joked like we get paid so much just to sit in front of a computer and put the right sorts of

words and letters into the into this thing and we get paid a lot of money to do it and now it's like oh maybe I won't be paid this much in the future

because AI is going to be taken over and so your take there is just like this a pretty sweet gig we already got. Enjoy enjoy the CBI. Yes. I I think I

think all things considered how lucky are we? Like I don't know. I'm sitting in an air conditioned

room right now talking to you, having a good time. Uh I don't know like yeah I just to be clear not everybody has that luck but I think that's the

folks that I find discussing this the most are the ones that are in the bucket of luck. Say we have AGI you don't have to work you could just do

anything. What would you be spending your time doing? >> I actually ask this to almost everybody that we

hire. Um I would be doing the exact same thing. Uh I would uh probably spend less time um having meetings and managing. One of the sad things about my

job is that uh I have yet to replace uh 80% of it with agentic loops. Um uh I I I envy our engineers and designers who get to do this. So um hopefully

at some point I won't like I won't have a job. Uh um but yeah, I would do the same thing. I think

I am someone who I don't code because of a utility. I code because it's also an intellectual challenge. So I think of it as playing chess and go. Um

I'm very sad that Lee Sodel uh after losing against I think I I don't know if it's alpha go or zero but one of the two sort of like it seems like he

gave up on go and I'm like who cares if some machine is better at it like uh it's the human stuff like

just you know keep going at it. And so I think I would do the same thing. I would tinker. I would build stuff. Uh I would try and make the world

around me more malleable. I just got an email this morning from someone who asked me about, oh, you think a lot about malleable software. Have you

ever thought about what robotics might do? And it just blew my mind because I had not because it's so far

from the skills that I have. >> Uh, but yeah, I don't know, something like that. Just I would do the same thing. >> Amazing. Okay, I'm going to take

us to two recurring corners of the podcast to see what we find there. Uh, the first corner is contrarian corner. Is there something that you have a

you have a lot of these already. I'm curious if there's anything else. Is there something you have a

contrarian opinion about? Something you believe that a lot of people don't? It's becoming so hard to have contrarian views because I think the

algorithms just uh try and get contrarian views out of people sort of you know at like a insane uh with an insane force. um depending on the era uh

like this may not be contrarian but I think that inclusivity isn't always all that great um I think I I very

much believe in small group theory like I think the world is run by group chats of eight people or fewer uh and so sometimes it's great to be

exclusive and what I mean by that is I even think about this in terms of notion could have the ambition to say we are going to have 8 billion users so

every single person on the planet use this notion. And I think if we did that, we would very much upset the

first call it 500 million because uh the top of the class wants different things than everybody and everybody is in the top of the class at something.

And so I think being okay with being exclusive sometimes is okay. Um, I I will have to caveat this with if you are if you're McDonald's and you have

exclusive hiring practices and it's the only job in a location, that is not what I'm talking about.

But like going back to comfy air conditioned like job kind of thing. It's like great, just work with and for the top of the class is sometimes a

winning thing and just build a really good product for them which by definition means you're going to exclude others. The TBPN guys have a really good

way of describing this exact concept which is you know they had like I don't know 8,000 listeners and

like a conversation they got acquired for hundreds of millions of dollars just like what's going on there and the way they pitch it is you know like

if we have if we have millions of people listening to this thing this we've done something wrong. This is specifically designed for like the people

and power of tech to influence them to teach them what's going on. Um and it worked out it worked out

great for them. So it's exactly what you're describing. Okay, I'm going to take us now to fail corner. So you people like you come on this podcast,

they're like, "Okay, look at all these wonderful things he's done. He's just killing it all the time. Everything's working." In reality, I'm sure not

everything has worked in your the course of your career. What's one example where things didn't work

out and what did you learn from that experience? >> Oh my god, like this is a it's such a weird I don't think about win versus fail. I kind of feel

like every day I fail a lot. Uh what are big ones that annoy me culturally? I think like sort of in running teams I think a mistake that I made is at

some point because hiring at this now it's easy but at the time hiring designers that can code was

quite challenging and so then if you loosen that requirement I did not sort of predict how quickly that becomes like a slippery slope and I would

rather have had fewer designers that are more polymath. Um, so I think that's one on organizational side on product. Oh my god. I mean, GitHub actions

and their uh the um uh I don't know like it's very technical, but the fact that we also thought we

didn't need good package management for the actions like I I don't know. I think the world would be better off if we had thought about that slightly

harder. This is maybe like I I I had a started a a competitor to notion in 2014 and uh I didn't think of it as in fact it wasn't a competitor of

notion because the week that we were going to get a term sheet from True Ventures, Notion pivoted from

website building to document collaboration and so True Ventures was like hey sorry we have a conflict and we're like yep no worries. Um, and we spent

so much time polishing the editing experience. We did markdown folding, all the stuff that you now have in Obsidian. Like we sort of did that back in

  1. And we thought that's the thing that really matters. And then Notion by comparison, the first

version of the Notion editor was terrible. Like there was like no, it was all blocks. You couldn't even select between two blocks. But it turns out it

didn't matter. And so I think that is like just working diligently on the wrong thing for way too long. Huge fail. >> That's so interesting. Just

coming back to your insight of when a product works, there's just this tiny core thing that is the

thing that makes it amazing and what people want to come back to no matter how bad everything else is. Uh I think that's a really interesting

takeaway. We actually kept adding new feature. At some point you go down the death spiral. So we kept adding yet another feature of like okay is it

good now? Is it good now? Uh, and it's just, you know, nope. The core wasn't good. >> That's interesting. And

is in your experience, you can tell pretty quickly, okay, wow, this is really taking off. We we found something really powerful here. >> I think you

can tell. I think you could. Yeah, I think it's the obviously good thing. I think you're like, yep, I this is good. And then it may be good in a way

that you give it to users and every single user study that you do or whatever like just it falls flat

and they don't know how to use it. I think the important thing is actually to not give up on the core idea. And so it's that's 80% but then the 20% is

like relentlessly iterate until it actually clicks with the folks that you're the that you're working for. >> Max, is there anything else that you

wanted to share with folks? Anything else you want to leave listeners with before we get to our very

exciting lightning round? when I talk to like young I it's so funny to say that but like when younger people in Silicon Valley um right now I think

that Silicon Valley is uncharacteristically full of people who don't actually love computers. What I mean by that is like it's like sort of like oh I

want to make money and of course everybody does I like making money too. I think there is this idea of

this is the last train or like what do we call like the permanent underclass kind of stuff and it is so detrimental to thinking about how you want to

spend your heartbeats in life and so I don't know except like the advice I would give is like just don't let the rush or the f frenzy sort of distract

you from the things that you actually care about and are passionate in life, I think it'll find a

way. And that is not to mean that you shouldn't work hard. I think you're actually way better off if you work incredibly hard by until from like 18 to

25 or whatever. Like that's the way to go. Like you should work a lot, right? And then later you can work a little less. But um so it's more about the

frenetic nature like you're so worried that if you if you don't win, if you don't like take that

last train out like you're going to be screwed. And I just it doesn't seem right to me. And I think it seems like a very hollow way of leading life.

So I would encourage people to zoom out and not think about it that way. Read history. Read computer science history. Maybe it's easy to hear that and

feel like, okay, I'll be all right. I'm just going to work on things that I'm excited about and then

like, okay, but how will I actually have a job in the future? I love the sentiment like don't be so stressed about missing out on things and being in

the permanent underclass. anything there that you think is important for people to do while not being overly stressed and worried about missing that

train? >> I think I don't think I don't I don't know if it's Chris Rock, but like there's a comedian

that has this joke that is like it's great to follow your passion and then he has this pause and like if it pays u and so obviously there is a little

bit to that. I'm not suggesting that um you don't worry about this uh at all. I think it's more that just tune down the amplitude of how much worry

there is and then just sort of realizing that history repeats itself more so than it is completely

novel and new. Uh and then of course yeah if you tie it to agency and if you're not so stuck in oh I need certainty of how the world is going to

unfold you're probably going to be fine. And in the extreme this is the other side of things which is often if I then talk to people who are like yeah

but you know everything's going to change like okay great. So, how is a move that you are going to make

really going to shield you from it? And do you want to live in a society where all of this like I don't know like it just seems so insular that

mindset. With that, we have reached our very exciting lightning round. I've got five questions for you. Are you ready? >> Uh, sure. What are two or

three books that you find yourself recommending most to other people? >> It depends on the person. Uh I

would say so code uh by uh Charles Pzled which is uh the secret language of hardware and software. It basically it's like do you know how computers

actually work? Uh it is actually surprising to me how many professionally employed programmers don't know how computers work. Um that one the funny

thing is it does not have a line of code in it until like chapter 27. Uh so exceptionally good book. Um

I have a weird one uh which is tools of conviviiality by Ivan Illich. It's sort of the contrast between like you look at the history of technology and

tools that let users exercise human ingenuity and autonomy versus tools that are more at industrial scale that almost um uh have become destructive to

human autonomy. Uh and then the last one that I give mostly to executives uh that I think are

creating a lot of systems uh is uh seeing like a state uh which I think there is a famous stack overflow that sort of um popularized this but it's the

idea of are you actually just designing a system so that you have legibility but the system the way that you've created that legibility completely

neglects the reality of the system on the And so I think of it as great you're the executive and you

have these status reports and you think you know exactly how your teams work. If you actually spend time with the teams you would realize that none of

that is actually true. And so I think for like executives love creating fake legibility for themselves because we don't like noise as humans right we

want the signal but there's often less signal in it than you than one might think. So >> favorite

recent movie or TV show that you have recently enjoyed? Uh, I have purposeful terrible taste in movies, which is I want to watch movies that I never

think about again after watching them. Um, and I just want to be entertained and I mostly just want to see things that I couldn't remotely experience

in real life. So, you should not ask me for movie recommendations. I did like uh Project Hail Mary uh

a lot. I liked the book and I think the adaptation was was really good. I think it also makes me super excited about any kind of future of humanity

which is I sometimes joke to uh our teams internally which is like okay if we're really good at some point in notion OS will be the thing that

empowers like five to to eight people like explore the galaxy somehow and everything will be organized for

them in notion. I don't know like I like this idea of sort of pushing into space. Uh TV show I'm late to this the Handmaid's Tale. If you replace the

concept of God with AI in that TV show and then you don't actually have to squint that far to replace ice with ice in that TV show right now. It

becomes a very um uh I don't know a heavy show to watch in a good way. >> Wow. I had not thought about

that. Uh under his eye. Was that one of the things? Yeah. >> Under his AI. >> Whoa. Oh, no. Okay. I'm afraid I used to watch it. I'm more afraid to

watch it now. Okay. Uh, favorite product you've recently discovered that you really love. I know you put together a list of beautiful products that

people buy. Uh, what's something recent? Well, that list that I put together was for products that I

think people should buy, I think, or that I thought I actually did the taste emulation. I'm like, "Oh, I think a lot of people are going to find this

useful." Uh I have weird ones now for you which is >> Yes. >> Uh okay so this is not a you can just it's a product it's great. It's Ghosty terminal

emulator. Like most people use terrible terminals. Don't do that to yourself. Just use Ghosty. Huge

fan of the work that uh Mitchell is doing. Uh and then there is a new one for the phone called Moshi. M O S HI. That one's not free but it looks very

well done. I'm like currently exploring it. I mostly code on the phone now um because I don't have a real job. Uh there is an open source keyboard

called uh I don't even know how to say it. Corny. C O R N E which is a split keyboard. It looks very

weird. The reason I like that one is I'm trying to claw back as much agency in my compute life as possible. This one is very open source. If you

really wanted to, you could like download all the schematics, send them off to China, and you have the PCB back and like you can just build it from

scratch. Um and then this one's silly, but uh I like tools. I like physical tools. A Cevivi pocket knife,

uh, which is pretty high quality, maybe more expensive than what most people would spend on a pocket knife, but I think a good pocket knife is is a

good tool to have. >> These are awesome. Very, very legit products. Okay, we'll link to them all. Uh, two more questions. You have favorite life motto

that you find yourself coming back to in work or in life? >> It is very hard to remind yourself of

that day-to-day. Uh, but I try to. The universe is change and life is what you make it. Um, I think we love to cling to certainty. Uh, and there is no

certainty, you know. Um, I could walk out of this room and could be the end of my life and like live in the moment kind of thing. Um, and life is what

you make it sort of I think it's a Marcus Aurelius quote I believe. Uh, but >> um, yeah I I And

then um, do you really want to know how it's going to end? Like no spoilers just like you know enjoy the ride. Final question. You speak German. Do

you have a favorite German word? Uh I do uh tuftla which is uh like tinker but it's to me it sounds like it has a less tinker can sometimes be a

little bit derogatory and I think with the German equivalent it's just not uh that harsh and then the other

one is uh faba which is the word for user but it puts so much more emphasize on using up a Like as in if you think about user is like you're using it

but using it up like you've you've you and so then like you think a lot more about the um impermanence slash the wastefulness of products that you

might build uh if you use that word. >> I love it. I love that you had quick answers to this question.

Max, this was amazing. Thank you so much for doing this. Two final questions. Where can folks find you online if they want to ping you about anything?

And how can listeners be useful to you? I am unfortunately on X or Twitter. Um I I would like to be less addicted to that thing. Uh max.dev. Um is I

don't even know if I linked to X, but I'll I'll put it on there for your listeners. How can

listeners be helpful to me? Go for a walk in whatever city you're in or forest, wherever you want to go. Uh actually, no, it's it's better if it's

man-made uh or humanmade. Um, and just carefully look at how everything around you is made up by people that are no smarter than you and realize that

probably in the span of 6 to9 months, you can for most things around you figure out how to make it from

scratch. And therefore, uh, you have much more agency than you think. And so, just exercise that. >> What a beautiful way to end it. Max, thank you so

much for being here. >> Thank you for having me. >> Hi, everyone. Thank you so much for listening. If you found this valuable, you can subscribe to

the show on Apple Podcasts, Spotify, or your favorite podcast app. Also, please consider giving us a

rating or leaving a review as that really helps other listeners find the podcast. You can find all past episodes or learn more about the show at lennispodcast.com. See you in the next episode.